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Posts Tagged ‘Emulator’

Android: Installing an Android App (APK) as a System App on the Android Emulator (v26) [Android 5.1+]

April 17, 2017 4 comments

I wanted to install a couple of APKs on the /system partition so that if I clear out the apps installed in the user partition, or I format/delete the user partition, i don’t lose my stuff.

NB: Installing to the /system partition also seems to have some extra benefits in terms of permissions, but I have not read into the details of what exactly happens. Also uninstalling via the GUI is not available (as far as i can see) once the app is installed on the /system partition

So the basic idea is that we want to get the given APK onto the /system partition and according to most tutorials and explanations i’ve found online it seems to be as easy as just copying the file onto the system partition and rebooting the device. But there are a few caveats that one needs to know. I’ll go through these below while also going through the steps that I used to eventually get my APK’s installed to the /system partition.

Common Steps across all methods:

You need to have the /system partition writable, this is done by first starting up the emulator with the -writable-system directive

emulator -avd -writable-system

The next step is to remount the AVD disks with the adb remount directive (I haven’t looked into what exactly happens here, but it seems to be needed, and works)


adb -e remount

After this, I noticed that there are 2 main methods, either copying the APK directly to the system partition, or installing the APK first to the user partition then “moving” it to the system partition.

The first method is useful for small APK files (i don’t have a specific definition of precisely what “small” means, but read on and you’ll get the idea); while the 2nd method is more appropriate for larger APKs. In general I noticed that larger APK files have other files in them and in the installation process the original APK gets split into a “base.apk” file, library dependencies (into a directory) and a couple of other “split files” derived from the APK. The best way to discover if this will happen to your APK is by using Method 2 (i.e. installing to the user partition, then “moving” the files to the system partition). The libraries and split files have an effect on the way things are installed on the system partition.

Method 1: Directly copying into the /system partition

The basic idea here is to just copy the given APK file either from your computer disk directly to the /system partition, or to copy it first to the SD Card (if available), or from some other writable location on your Android device (e.g. /usr/data/temp).

My suggestion is to create a folder in the /system/app/ directory with the package name of the APK. (it seems it is not entirely necessary, but for the sake of keeping the /system/app directory as clean as possible, i suggest this.)

This is done by going into the /system/app/ directory and using the mkdir command:


adb -e shell

cd /system/app

mkdir <PACKAGE_NAME>

The next step is to copy the APK from it’s original location into the /system/app directory. This can be done as follows:

If the APK is on your computer disk in some location:


adb -e push <APK_FILE_PATH> /system/app/<PACKAGE_NAME_DIR>/<APK_FILE_NAME>

E.g:

adb -e push C:\Users\user1\Desktop\myApp.apk /system/app/com.myPackage.package_name/myApp.apk

Since the directory is created as root it will likely have permissions set to 777 i.e. rwxrwxrwx . For security reasons it’s better to change these to something lower. I’m not exactly sure because some resources suggest 644 (i.e. r-xr–r–), while I think 755 is what is needed. All the same, change them:

chmod 755 /system/app/<PACKAGE_NAME_DIR>

If it copied successfully, you can reboot the device either with the Emulator Power button on the GUI, or using the adb -e reboot command

Method 2: Installing the APK to the User partition and then “moving” it to the System partition

Step 1: Similar to Method 1, for the sake of cleanliness, I suggest creating a folder in the /system/app partition. Use the mkdir command as described at the beginning of the instructions for Method 1. (Obviously,  before doing this, you should ensure that you started the emulator with the -writable-system directive, and used adb -e remount so that you can eventually have the /system partition as writable)

Step 2: Install the APK normally (from wherever it is, e.g on your computer, the SD Card etc) into the User partition of your device, using adb.


adb -e install <APK_FILE_PATH>

E.g: adb -e install C:\Users\user1\Desktop\myApp.apk

Step 3: Using adb get into the application installation directory and view how the APK was installed.


adb -e shell

cd /data/data/<APK_PACKAGE_NAME>

ls -al

E.g. adb -e /data/data/com.myPackage.package_name

In this directory you will probably see a couple of things including a /cache directory, a files directory, “split files” and a /lib directory (sym link) either to the /data/app-lib/ directory /vendor/lib/ or /system/lib/. You might also see /logs, /requests, /no_backup and /shared_prefs directories.

In my case i had a “base.apk” file, a /lib directory and lots of “split files” labelled split-lib-dependencies_apk.apk and split-lib-slice_0_apk.apk (numbered 0 to 9)

Step 4: Copy all the files from the installation directory in the User partition to the installation directory in the /system partition

In this step i opted to copy (using cp), rather than move (using mv) because mv was causing some unknown errors and i’ve read in some places something about problems with mv when trying to move directories across different partitions.

Since i was using cp i also elected to delete the directories and files in the user partition just after the copy was complete so as to mimic what i think should happen in a “move” operation.

Assuming you’re still in the installation directory in the User partition (from the previous step)

cp *.* /system/app/<APK_PACKAGE_NAME>/

E.g.:

cp *.* /system/app/com.myPackage.package_name/

If you want, you can check both the directories just to confirm that they look the same in terms of the copy being complete. In general if there were no errors, then the copy should have happened successfully.

cd /data/data/<APK_PACKAGE_NAME>/
ls -al
cd /system/app/<APK_PACKAGE_NAME>/

Since the directory in the system partition is created as root it will likely have permissions set to 777 i.e. rwxrwxrwx . For security reasons it’s better to change these to something lower. I’m not exactly sure to what exactly, because some resources suggest 644 (i.e. rw-r--r--), while I think 755 (i.e rwxr-xr-x)is what is needed. All the same, change them:

chmod 755 /system/app/<PACKAGE_NAME_DIR>

 

Note on Native Libraries:

If you have some native libraries built and deployed with your code (or in the APK that you’re trying to install as a system app), you will need to copy them either from within the APK file, by unzipping it’s contents, going into the /lib directory, into the folder that is named after the CPU architecture that your emulator or device is using (i.e. x86, x86-64, armeabi, etc); or from your compiled code (probably in <PROJECT_DIR>/app/build/intermediates/cmake/debug/obj if it’s a normal shared object library, or   <PROJECT_DIR>/app/src/main/assets/ if it is bundled as an ‘asset’) [*not sure if this asset part is actually true or necessary, but the *.so file for sure]

Alternatively if you had a /data/app-lib directory when you installed the APK in the user partition, you might find the library there.

The location you will probably have to copy the library to is either /system/lib/ or /vendor/lib/ (in some recent versions it is /system/vendor/lib ). You’ll notice in these directories the shared object library files (*.so) just sit there directly (no directory named according to the a package name)

You can copy from your device to the emulator using the adb -e push command

E.g:


adb -e push C:\Users\user1\Desktop\Unzipped_APK_Dir\lib\sharedlib.so /system/lib/sharedlib.so

or


adb -e shell

cp /data/app-lib/sharedlib.so /system/lib/sharedlib.so

or from wherever else, probably with cp

Once you are happy that all the copy events completed successfully, you can go to the APK installation in the user directory , list the contents of the APK installation directory in order to see the package that you want to remove and use that name when deleting the directory

cd /data/data/
ls -al
rm -r <APK_PACKAGE_NAME>

E.g.:

rm -r com.myPackage.package_name

Now you can reboot your device either with the adb -e reboot command, or through the Power Button, on the Emulator GUI.

On reboot your app should be installed. Try opening it. If it opens successfully (which was my case), then we’re all good. You can also try holding the App’s icon and if it is installed as a system app then you shouldn’t be able (as a normal user) to see the Remove/Uninstall dialog that usually appears at the top for other apps.

Extra Note: From the Android Platform Code documentation on Github [3]:

Parser for package files (APKs) on disk. This supports apps packaged either as a single “monolithic” APK, or apps packaged as a “cluster” of multiple APKs in a single directory.

Apps packaged as multiple APKs always consist of a single “base” APK (with a {@code null} split name) and zero or more “split” APKs (with unique split names). Any subset of those split APKs are a valid install, as long as the following constraints are met:

  • All APKs must have the exact same package name, version code, and signing certificates.
  • All APKs must have unique split names.
  • All installations must contain a single base APK.

 

References:

[1]. https://android.stackexchange.com/questions/27/how-do-i-properly-install-a-system-app-given-its-apk

[2]. https://www.isunshare.com/android/2-ways-to-convert-user-app-to-system-app.html

[3]. https://github.com/android/platform_frameworks_base/blob/master/core/java/android/content/pm/PackageParser.java

[4]. https://gist.github.com/chrislacy/3e09dda8e88a064d32fc634254fb4c9f

[5]. http://projectmaxs.org/documentation/systemapp.html

[6]. http://www.androidauthority.com/install-user-app-as-system-app-how-to-93522/

[7]. https://android.stackexchange.com/questions/3002/where-in-the-file-system-are-applications-installed/

[8]. https://developer.android.com/guide/topics/data/install-location.html

[9]. https://justus.berlin/2015/02/make-persistent-changes-to-system-in-android-emulator/

[10]. https://android.stackexchange.com/questions/150051/remounting-system-on-android-emulator-lasts-about-10-seconds-and-reverses-until

[11]. http://stackoverflow.com/questions/6066030/read-only-file-system-on-android

[12]. http://stackoverflow.com/questions/15417105/forcing-the-android-emulator-to-store-changes-to-system

 

 

Rooting the Android Emulator – on Android Studio 2.3 (Android 4.4+)

March 6, 2017 5 comments

Having struggled to easily find instructions on how to run apps as root on the Android Emulator, I’ve decided to document what worked for me. I’ve tested this on the emulator bundled in Android Studio 2.3 with an emulator running Android 4.4 (Kitkat)and 7.1.1 (Nougat).

NB: Basically, through ADB (the Android debug bridge) you can get root access to the filesystem (only). This means you can access privileged directories, change file/directory permissions, put apps and binaries in certain (many?) locations (not in the system partition, unless you make it writable), and run them via the command line interface. However, this does not mean that you will be able to run apps in the emulator directly as root.

Getting access to the filesystem as root is as easy as running:

adb root

or getting into the emulator and using su , i.e.:

adb -e shell

su root

Notice the # telling you that you are root. (The -e just means to direct the adb connection to the  emulator)

Now this is NOT exactly what I wanted, I wanted more!!

Rooting the Emulator:

Tl;dr: The basic idea is to get the correct su (superuser) binary from the SuperSu project by Chainfire (Jorrit Jongma), put it in the right directory, change the permissions. Install the SuperSu app, turn off SELinux policies and set up a daemon. I won’t claim I understand the whole process (particularly the daemon part), but i’ll document below what worked for me.

I’ll assume we’re using a Windows machine as the host. (Running these on Ubuntu, or some other Linux /Unix flavour should not be too different).

Step 0: Installing the SuperSu app

Ideally this step could come first before everything else, or last, after everything else. If you install it now you, and try to run it, very likely it would indicate that the su binary was not installed. If you try to run it after all the steps below, it should open error free and (without the dialog telling you that the binary is not installed).

Install the Supersu app either from Google Play or sideload it through adb. The links are available at the SuperSu downloads section.

Install the Supersu.apk file through sideloading as follows:


adb -e install supersu.apk

Step 1: Start up the emulator with a writable system partition.


emulator.exe -avd [emulator_name] -writable-system

Step 2: Get the SU binary and put it in the right directory

You can download the Superuser binary from the supersu downloads section. Download the latest ZIP files. (As of writing this is Recovery Flashablev2.79). Unzip the archive. Locate the su binary for the correct architecture of the emulator that you are using. In my case i’m running an emulator with Android x86 (on a Windows device), so i look under the x86 directory of the SuperSu ZIP archive. NB: If you are using Android 5.1 and above (or if you are getting some errors about Position Independent Executables [PIE]), what you need is the su.pie binary, rather than the plain su binary.

We now need to put the binary into the correct location as follows:

Make sure you are running adb as root using. Not sure why you need to remount, but for some reason it enables writing to the system partition, (after having used the -writable-system directive).


adb root

adb remount

adb -e push C:\SuperSU-v2.79\x86\su.pie /system/xbin/su

Remember that if you are using an Android emulator with a version lower than Android 5.1 you likely will have to use the plain su binary (not the su.pie)


adb -e push C:\SuperSU-v2.79\x86\su /system/xbin/su

Not sure why, but some resources suggest that you need to push the binary to /system/bin/ for some Android versions. For good measure you can just do it, just incase.

Now we need to get into the emulator device through adb and change the permissions of the su binary.


adb -e shell

su root

cd /system/xbin/su

chmod 06755 su

For good measure, if you also put the binary in /system/bin/su you can also traverse into that directory and put the permissions of 06755 on the su binary there in. (I can’t remember exactly whether i used 06755, or just 755 as the permissions, but I seem to vaguely remember the former as what I used). Also i noticed that originally the permissions on the su binary in the emulator had rwsr_x_x permissions if i remember correct.

Step 3: Set the install directive on the su binary and set a daemon

I’m not entirely sure what is going on in this step, but it looks like the su binary may have a --install directive to install some more things (maybe??). I just followed [1] (from Android StackExchange).

 

su --install

Now we set up the daemon, (also taken from the same StackExchange post)


su --daemon&

Notice the ampersand (&) at the end of the line with no space before. This indicates that the daemon (service) should run in the background.

Step 4: Set SELinux to Permissive (i.e. turn off SELinux)

This step essentially turns off SELinux. Logically this step sounds like it should have come earlier, but for some reason it came at the end and still worked.


setenforce 0

In my situation, at this point the emulator seems to have hung/crashed. I just terminated it.

Now you can restart the emulator via the command line, or via Android Studio. It should start up successfully. If you had installed the SuperSu app then you can just run the app and it might prompt you that there is a new version of the binary. Install it via the “Normal” option (if prompted).

At this point everything should be working well, and you can test some other app that requires root permissions to  verify that the su binary is installed correctly and that the SuperSu (Gatekeeper) app fires correctly to “Grant” or “Deny” access to the requesting app.

References:

[1]. http://android.stackexchange.com/questions/148841/attempt-to-root-avd-running-android-4-4-5-1-is-failing

[2]. http://www.supersu.com/download

[3]. https://su.chainfire.eu/

[4]. https://fedoraproject.org/wiki/SELinux/setenforce

[5]. https://www.cyberciti.biz/faq/howto-turn-off-selinux/

 

Installing the Google Play Store App (APK) on the Android Emulator

January 17, 2017 12 comments

This has been tested on the Android Emulator that comes default installed with the Android SDK with Android Studio 2.2.3.

The Android OS version used was the latest Android 7.1.1 (Nougat) and the Google Play APK version was 10.0.84 from OpenGapps (although I think any latest versions of the APK should work).

The basic idea from this post was adapted from a StackOverflow post [1] that had good ideas, but I had to tweak them to get it to work for my case.

TL;DR: The basic idea is that you need to get the APK files put them in the right location of the system partition (after getting it to be writable). Then giving the APK’s the right permisions (I gave them all 777, i don’t know why, i just wanted it to work, but perhaps not so good for security. May be 755 will also work.). Then reboot, once rebooted shutdown the instance, delete the Emulator instance from the Android Virtual Device manager, and clone another image out of the one that was written to. (If you didn’t get that … all the details are below…)

Intro:

To get just the Google Play APK and it’s related services select the Pico version from the OpenGapps website. If you want other Google Apps also e.g. Gmail, Google Now, Google Music, Calendar, Youtube, etc you’ll have to select one of the other OpenGapps packages that has the apps you want.

Getting the APKs out of the OpenGapps ZIP (and TAR.LZ) archive

For this part you’ll need something that can open ZIP files and decompress the LZIP format. On Windows i used 7Zip and Lzip

I used the Windows batch script below found at the StackOverflow question cited[1] and created a batch file called unzip_gapps.bat. Make sure to change the line lzip -d GAPPS\Core\gmscore-x86_64.tar.lz to the file for which ever version of architecture you’re using, in my case it was x86 instead of x86_64

Put all the files (open_gapps-*.zip, 7z.exe, lzip.exe, unzip_gapps.bat) into a single directory and run the batch file.

@echo off
echo.
echo #################################
echo Extracting Gapps...
echo #################################
7z x -y open_gapps-*.zip -oGAPPS

echo Extracting Lzips...
lzip -d GAPPS\Core\gmscore-x86_64.tar.lz
lzip -d GAPPS\Core\gsfcore-all.tar.lz
lzip -d GAPPS\Core\gsflogin-all.tar.lz
lzip -d GAPPS\Core\vending-all.tar.lz

move GAPPS\Core\*.tar

echo.
echo #################################
echo Extracting tars...
echo #################################

7z e -y -r *.tar *.apk

echo.
echo #################################
echo Cleaning up...
echo #################################
rmdir /S /Q GAPPS
del *.tar

echo.
echo #################################
echo All done! Press any key to close.
echo #################################
pause>nul

The APK files should now be extracted and “automagically” appear in the directory.

Putting the APK’s in the right place on the Android device

NB: This needs some form of getting the /system partition (directory) to be writable, or to have root access in order to make the /System partition writable. I’ve seen some form of attempt at rooting the emulator here, in order to make the /system partition writable, but this didn’t do the trick for me.

Assuming that you have Android Studio, the SDK and an Emulator instance created with Android 7.1.1 (API 25), I had to start the emulator from the CLI with the directive writable-system

Windows:

 emulator.exe -avd <Emulator_Instance_Name> -writable-system 

Ubuntu:

./emulator -avd <Emulator_Instance_Name> -writable-system 

Now the APK’s need to be put into the /system/priv-app/ directory, inside directories, each with the specific name of the APK it contains. You’ll probably  need root privileges to write to the system/priv-app directory. I used adb root to grant me root access. For some reason I also needed to to adb remount  to make sure that the /system partition becomes writable (Not sure why, if i already asked the emulator to have a writable /system partition, but this had to be done).  For subsequent accesses you can also get into the shell using adb shell and then from there switch user to root with su root.

NB: You might already have the directories PrebuiltGmsCore, GoogleServicesFramework, GoogleLoginService. (Unlikely you’ll have Phonesky). But create whichever ones you need as seen below.

adb root
adb remount
adb shell

cd /system/priv-app

mkdir PrebuiltGmsCore

mkdir GoogleServicesFramework

mkdir GoogleLoginService

mkdir Phonesky

Exit the ADB shell. Now we need to Push the right APK files to the right directories:

 adb push <APK_file_path> /system/priv-app/<Destination_dir>/ 

e.g:

On Windows:


adb push C:\OpenGapps\PrebuiltGmsCore.apk /system/priv-app/PrebuiltGmsCore/

adb push C:\OpenGapps\GoogleServicesFramework.apk /system/priv-app/GoogleServicesFramework/

adb push C:\OpenGapps\GoogleLoginService.apk /system/priv-app/GoogleLoginService/

adb push C:\OpenGapps\Phonesky.apk /system/priv-app/Phonesky/

On Ubuntu:


./adb push ~/User1/OpenGapps/PrebuiltGmsCore.apk /system/priv-app/PrebuiltGmsCore/

./adb push ~/User1/OpenGapps/GoogleServicesFramework.apk /system/priv-app/GoogleServicesFramework/

./adb push ~/User1/OpenGapps/GoogleLoginService.apk /system/priv-app/GoogleLoginService/

./adb push ~/User1/OpenGapps/Phonesky.apk /system/priv-app/Phonesky/

Changing the Permissions of the APKs

Now you’ll need root access again to change the APK permissions. As mentioned earlier, i gave the permissions 777 to the files, but i’m not sure whether such high permissions are needed for all users, i think 755 might be more appropriate, but i haven’t tested this.


adb root

adb shell

chmod 777 /system/priv-app/PrebuiltGmsCore/PrebuiltGmsCore.apk

chmod 777 /system/priv-app/GoogleServicesFramework/GoogleServicesFramework.apk

chmod 777 /system/priv-app/GoogleLoginService/GoogleLoginService.apk

chmod 777 /system/priv-app/Phonesky/Phonesky.apk

At this point the APK’s might start installing themselves and you might get an error saying the Play Services have stopped or  com.google.Gmscore has stopped, or something close to that. Ignore it.

[Before April 2017, the rest of this guide was relevant, from April 2017, you don’t need to do the rest. Restarting the emulator should work.]

Restarting and Creating another Image 

(For Emulator versions, below v25, that is: Before April 2017)

Restart the Emulator and even now you’ll probably still be getting the Play Services have stopped or com.google.Gmscore has stopped or something close to that.

Now shutdown the emulator normally, using the power button long-press.

After it has shutdown, go to the Android Virtual Device (AVD) manager through Android Studio (Tools > Android > AVD Manager). Delete the Virtual Device Instance and create a new one (this sounds counter intuitive, but if you check the time-stamps of the system image where these devices are cloned from [ {android_version_home_dir}/sdk/system-images/{android-version-number}/system.img> ]  you’ll notice that the system was written to pretty recently). This is because  we had the writable-system directive when we were making the changes, thus the Play Store APK got installed to /system partition “permanently”, so any new AVD created for this particular version of Android, it will have the Google Play Store APK installed properly.

Create a new AVD from the modified system-image android version and you’ll see the Play Store App installed, ready and waiting on the home screen.

Sources:

[1]. http://stackoverflow.com/questions/34291902/android-studio-emulator-does-not-come-with-play-store-for-api-23